I had an idea. It looks like it works, at least for the waypoints that I picked on a similar situation.
I put the legs (= route segments between waypoints) in a for-loop. For each segment I calculate/read the "distance along the route" and divide that by the flightpath distance. This ratio should be about 1. If it's much more than 1, something's rong. I set the threshold on 2.0, you should probably lower it (guestimate a value between 1 and 2).
When such a factor is found, I remove that waypoint (well, I make a new array "newWaypoints" without this item), and start again, this produces a red route, after a 2 second setTimeout.
The function is recursive, I don't know what happens with multiple points that should be removed. Maybe it might try again more than once.
<style>
#map {height: 400px;}
</style>
<div id="map"></div>
<div id="log"></div>
<input type="button" value="click" onclick="calc()">
<script>
var directionsDisplay;
var directionsService;
var map;
var maxFactor = 2.0; // FEEL FREE TO GUESTIMATE ANOTHER VALUE
function initMap() {
var start = new google.maps.LatLng(50.96622130043278,3.8518730520809185);
var mapOptions = {
zoom:7,
center: start
}
map = new google.maps.Map(document.getElementById('map'), mapOptions);
directionsService = new google.maps.DirectionsService();
}
function calcRoute(start, end, waypoints, color) {
directionsDisplay = new google.maps.DirectionsRenderer({ map: map, polylineOptions: {strokeColor: color} });
var request = {
origin: start,
destination: end,
waypoints: waypoints,
provideRouteAlternatives: false,
travelMode: 'DRIVING',
unitSystem: google.maps.UnitSystem.IMPERIAL
};
directionsService.route(request, function(result, status) {
if (status == 'OK') {
var newWaypoints = [];
directionsDisplay.setDirections(result);
var legs = result.routes[0].legs;
var problemIndex = -1;
for(var i in legs) {
var routeSegment = legs[i].distance.value;
var origin = legs[i].start_location;
var destination = legs[i].end_location;
var flightpathDistance = google.maps.geometry.spherical.computeDistanceBetween(origin, destination);
var factor = (routeSegment / flightpathDistance);
if(factor > maxFactor && problemIndex == -1) {
// too long
problemIndex = i;
document.getElementById('log').innerHTML += 'factor ' + factor.toFixed(2) + ' - segment looks too long. romove waypoint ' + i + ' (0 based)<br/>';
}
else if(factor > maxFactor && problemIndex == i -1) {
if(i<legs.length - 1) { // skip the destination; this is not a waypoint
newWaypoints.push(waypoints[i]);
}
document.getElementById('log').innerHTML += 'factor ' + factor.toFixed(2) + ' - segment also too long, but the problem is probably the previous segment<br/>';
}
else {
if(i<legs.length - 1) { // skip the destination; this is not a waypoint
newWaypoints.push(waypoints[i]);
}
document.getElementById('log').innerHTML += 'factor ' + factor.toFixed(2) + '<br/>';
}
}
document.getElementById('log').innerHTML += '<hr/>';
if(problemIndex > -1) {
setTimeout(function() {
calcRoute(start, end, newWaypoints, 'red');
}, 2000);
}
}
});
}
function calc() {
calcRoute(
'50.95487921891042,3.879781222422025',
'51.002379049703315,3.757394492495223',
[
{location: '50.96622130043278,3.8518730520809185', stopover: true},
{location: '50.9725522849737,3.8379914402503345', stopover: true},
{location: '50.97957292616706,3.8236401199901593', stopover: true}, // This is the problem point, on the opposite side of the road
{location: '50.98570531465853,3.81125807762146', stopover: true},
{location: '50.98941308813775,3.8019619700935436', stopover: true}
],
"blue"
);
}
</script>
<script async defer src="https://maps.googleapis.com/maps/api/js?callback=initMap&libraries=geometry"></script>