I've asked this on Adobe's LR SDK forum, thought I'd ask here as well.
I want to create a plugin for Lightroom 6+ that allows two-way communication to take place between a LR plugin and an iOS app. The iOS device would be on the same local network.
What is the best method of accomplishing this? I was thinking about using LRSocket, this is the most direct method? I assume with this method the iOS app would need to act as the server and the LR plugin would be the connecting client? But, all the documentation and examples I’ve found, regarding general LRSocket usage, imply that localhost is used. This would make direct communication with an iOS device over WiFi impossible if it can only use localhost?
Any information would be appreciated.