How could I add an easing function to my PointAnimationUsingPath?
It hasn't a EasingFunction
property like the DoubleAnimation
has.
Here's my animation:
<PointAnimationUsingPath
Storyboard.TargetName="MyAnimatedEllipseGeometry"
Storyboard.TargetProperty="Center"
Duration="0:0:.8"
RepeatBehavior="Forever">
<PointAnimationUsingPath.PathGeometry>
<PathGeometry>
<PathFigure>
<BezierSegment Point1="0 0" Point2="200 -300" Point3="400 0"/>
</PathFigure>
</PathGeometry>
</PointAnimationUsingPath.PathGeometry>
</PointAnimationUsingPath>
I'd like to add this easing function:
<CubicEase EasingMode="EaseInOut"/>
Is there a way to do it, or should I use an other method? I precise that I want to use a Bezier curve as path for the animation.