I'm running into a strange issue whereby an app I'm building crashes shortly after launching as an archived build from TestFlight, but runs without issue when running on the same device directly from Xcode. The application doesn't appear to be terminating fully - if I double-tap the home button, I see what looks like an image of the application in the background from midway through a run, even though the new session crashed long before it would have gotten to the displayed screen. If I then bring the application back to the foreground, it returns to its loading screen and then shuts down again, with a log that looks like this:
Incident Identifier: 983F8E4E-EFE0-4C93-8F46-D223FD86DF14
CrashReporter Key: 3515df1d8c55a27394a78b6efee5f83946ed9a99
Hardware Model: iPhone7,2
Process: FileProvider [218]
Path: /private/var/containers/Bundle/Application/89708FF4-E848-4F49-BC0D-B2DC9EF536C6/Drive.app/PlugIns/FileProvider.appex/FileProvider
Identifier: com.google.Drive.FileProviderExtension
Version: 4.2017.25202 (4.2017.25202)
Code Type: ARM-64 (Native)
Role: Unspecified
Parent Process: launchd [1]
Coalition: com.google.Drive.FileProviderExtension [368]
Date/Time: 2017-06-30 22:59:01.2937 -0700
Launch Time: 2017-06-30 22:59:00.7649 -0700
OS Version: iPhone OS 10.3.2 (14F89)
Report Version: 104
Exception Type: EXC_CRASH (SIGKILL)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: Namespace <0xF>, Code 0xdead10cc
Triggered by Thread: 0
...Any thoughts on what I should be investigating to understand what's going on here?
App is built in C++ using the Cocos2d-x framework
.
Thanks! _Kevin