Is there a cross-platform way to get the absolute world coordinates of a ReactVR Component from within the component itself? I can't see any documented means of doing this, short of creating a custom native component.
The use-case is driving application logic based on the world-space proximity of components which may be in different View
trees i.e. components may be transformed by different nested parent Views, but there should also be some way to know where they are relative to each other in 3D without resorting to platform-specific code.