In my ViewController.swift
I have this method which presents a viewcontroller modally after the animations for the boxes are completed:
@objc func sceneTapped(recognizer: UITapGestureRecognizer) {
let location = recognizer.location(in: sceneView)
let hitResults = sceneView.hitTest(location, options: nil)
if hitResults.count > 0 {
let result = hitResults[0]
let box = result.node
let fadeAction = SCNAction.fadeOut(duration: 1.0)
let rotateAction = SCNAction.rotate(by: CGFloat(Double.pi*2), around: SCNVector3(x: 0.5, y: 1.5, z: 0), duration: 1.0)
let groupActions = SCNAction.group([rotateAction, fadeAction])
if box.name == Present.left.rawValue || box.name == Present.middle.rawValue || box.name == Present.right.rawValue {
box.runAction(groupActions, completionHandler: presentWebView)
}
}
}
presentWebView
uses the storyboard to instantiate the viewcontroller:
func presentWebView(){
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let vc = storyboard.instantiateViewController(withIdentifier: "webViewController")
self.present(vc, animated: true, completion: nil)
}
But every time the app crashes on self.present(vc, animated: true, completion: nil)
with EXC_BREAKPOINT (code=1, subcode=0x1a1579b50)
HOWEVER, when I don't present the view controller in the completion hander, i.e.:
@objc func sceneTapped(recognizer: UITapGestureRecognizer) {
presentWebView()
}
This works completely fine
So I don't understand why presenting a view controller in a completion handler causes a crash.
Any help would be greatly appreciated!