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I am using o3d webgl library with chrome nightly and minefield. I am looking for someone who knows how I can obtain the vertices and indices from an o3d.Shape object. The reason why I would like to do this is so that I can utilize the primitive objects within the picking demo from the latest distribution.

Thanks in advance, Chris

Chris
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1 Answers1

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You dont need to vertices or indices, the object can be added to the scene directly and is picked up by the picking manager

Chris
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