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The CMU motion capture data stored the skeleton of each frame as Euler angles. It is easy to convert the Euler angles to 3D points by using Mocap Toolbox. But I wondered how to do the inverse operation? It seems like the Kinect has the same operation: firstly obtained the 3D coordinates of human from the depth camera; secondly, stored these coordinates as Euler angles.

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legoscia
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Bing Zhou
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I have found that Motion Builder can convert the C3D dataset into BVH formats. It is exactly what I want. I am going to exploit the programming methods to achieve that.

Bing Zhou
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