Android RenderScript graphic subsystem is removed from API23 and above:
https://developer.android.com/guide/topics/renderscript/reference/rs_graphics.html
Does that means that renderscript no longer be an alternative to VertexShader/FragmentShader solution? And does that mean renderscript will never use OpenGL/GPU for computing any more?
What is the decision under the deprecation?
Is there any alternative FragmentShader solution without GLSL on Android platform?