I have been connecting to a network through an ssh command on a Linux machine:
ssh user@host.colo.edu
and then I am prompted in the terminal for a password:
mypassword
at which point, I am connected to the network. I then run netcat (a simple Unix utility that reads and writes data across network connections, using the TCP or UDP protocol) with the command:
nc -l -p 1313
where 1313 is the port number and JSON messages begin to appear in my terminal window. I would like to use Qt to have a similar result. I am open to suggestions, but I believe I need to use QTcpSocket with a QNetwork Proxy. Here is my mainwindow.cpp (I have changed the host, user, and password to something generic):
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
serverSocket = new QTcpSocket(this);
connect(serverSocket,SIGNAL(readyRead()),this,SLOT(readyReadSlot()));
connect(serverSocket,SIGNAL(connected()),this,SLOT(connectedSlot()));
connect(serverSocket, SIGNAL(hostFound()),this,SLOT(hostFoundSlot()));
connect(serverSocket,SIGNAL(error(QAbstractSocket::SocketError)),this,SLOT(errorSlot(QAbstractSocket::SocketError)));
connect(serverSocket,SIGNAL(proxyAuthenticationRequired(QNetworkProxy,QAuthenticator*)),this,SLOT(proxyAuthenticationRequiredSlot(QNetworkProxy,QAuthenticator*)));
connect(serverSocket,SIGNAL(stateChanged(QAbstractSocket::SocketState)),this,SLOT(stateChangedSlot(QAbstractSocket::SocketState)));
QNetworkProxy proxy;
proxy.setHostName("host.colo.edu");
proxy.setPort(1313);
proxy.setUser("user");
proxy.setPassword("mypassword");
serverSocket->setProxy(proxy);
serverSocket->connectToHost("host.colo.edu",1313);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::readyReadSlot()
{
qDebug() << "reading...";
while (!serverSocket->atEnd())
{
QByteArray data = serverSocket->read(100);
int istop = 0;
}
}
void MainWindow::connectedSlot()
{
qDebug() << "connected...";
}
void MainWindow::hostFoundSlot()
{
qDebug() << "found host...";
}
void MainWindow::errorSlot(QAbstractSocket::SocketError)
{
qDebug() << "an error...";
}
void MainWindow::proxyAuthenticationRequiredSlot(QNetworkProxy, QAuthenticator *)
{
qDebug() << "authentication...";
}
void MainWindow::stateChangedSlot(QAbstractSocket::SocketState socketState)
{
qDebug() << "state changed...";
}
And here is my mainwindow.h:
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QTcpSocket>
#include <QNetworkProxy>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
QTcpSocket *serverSocket;
public slots:
void readyReadSlot();
void connectedSlot();
void hostFoundSlot();
void errorSlot(QAbstractSocket::SocketError);
void proxyAuthenticationRequiredSlot(QNetworkProxy,QAuthenticator*);
void stateChangedSlot(QAbstractSocket::SocketState socketState);
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
And here is the output from debug:
Debugging starts
state changed...
state changed...
found host...
state changed...
connected...
Debugging has finished
At no point do I have any errors or authentication requests, but readyRead signal never emits and readyReadSlot never gets called? Am I missing something?