The problem is that any GWT code has to be compiled to run within a browser. If your code is just Java, you can run in a typical JUnit or TestNG test, and it will run as instantly as you expect.
But consider that a JUnit test must be compiled to .class, and run in the JVM from the test runner main()
- though you don't normally invoke this directly, just start it from your build tool or IDE. In the same way, your GWT/Java code must be compiled into JavaScript, and then run in a browser of some kind.
That compilation is what takes time - for a minimal test, running in only one browser (i.e. one permutation), this is going to take a minimum of 10 seconds on most machines (the host page for the GWTTestCase to allow the JVM to tell it which test to run, and get results or stacktraces or timeouts back). Then add in how long the tested component of your project takes to compile, and you should have a good idea of how long that test case will take.
There are a few measures you can take to minimize the time taken, though 10 seconds is pretty much the bare minimum if you need to run in the browser.
- Use test suites - these tell the compiler to go ahead and make a single larger module in which to run all of the tests. Downside: if you do anything clever with your modules, joining them into one might have other ramifications.
- Use JVM tests - if you are just testing a presenter, and the presenter is pure Java (with a mock vide), then don't mess with running the code in the browser just to test its logic. If you are concerned about differences, consider if the purpose of the test is to make sure the compiler works, or to exercise the logic.