Lodash is a nice tool to use if you have more complex algorithms, its more readable etc.. It has built in functions for a lot of tasks which are not so easy to implement in native ES6, it is really handy and can save you from a lot of headache. But for simple tasks like you mentioned I would use ES6. As @Mayday said in a comment it is the future.
If you use Lodash only for these tasks I suggest you to get rid of it, that means you have one less dependency which is almost always a good thing (users don't have to download the lodash, because native map,reduce,filter are implemented in the browser). Yes nowadays you may need to use a bundler, or translator to make your code es5 compatible, but that is a dev-dependency which won't be there in production, and also it will be supported in a while and you won't even need these extra steps.
For testing your code see these answers:
How do you performance test JavaScript code?
Also Google Chrome and Firefox have really good profilers: https://developers.google.com/web/tools/chrome-devtools/evaluate-performance/reference#record
If you want to compare native and lodash functions I suggest you to run the same functions implemented in both a few million times and measure the time between start and end (console.time https://developer.mozilla.org/en-US/docs/Web/API/Console/time), I think you should also make a few measurements of them, since the result can depend on a lot of other things. I think I would also avoid for loops, since they are highly optimized and could distort the results.
EDIT
As @TamasHegedus pointed out in a comment, these functions are in the ES5 specification so you don't even need a bundler, or a translator, it will work natively.