So, we have two options:
- Launch Screen Storyboard
- Launch Images
I found out that 'Launch Screen Storyboard' option is the easiest and most efficient, but if you want rounded edges or borders on certain elements, you are constrained.
'Launch Images' gives you way more room for you to create static PNG's of your UI. However, they create more files and add to app size.
Apple Indicates: (here)
It’s best to use an Xcode storyboard for your launch screen, but you can provide a set of static images if necessary.
During run time, in real life, which is faster? Which makes app launch faster or easier on the system?