#include <setjmp.h>
#include <signal.h>
#include <stdlib.h>
#include <sys/resource.h>
#include <unistd.h>
static sigjmp_buf sigjmp;
static void sighup_handler(int signo) {
siglongjmp(&sigjmp, signo);
}
int main(int argc, char **argv) {
struct sigaction sighup_action = {
.sa_handler = &sighup_handler,
.sa_flags = SA_RESETHAND,
};
sigset_t sigset;
int signo;
sigemptyset(&sighup_action.sa_mask);
sigaddset(&sighup_action.sa_mask, SIGHUP);
sigprocmask(SIG_BLOCK, &sighup_action.sa_mask, &sigset);
sigaction(SIGHUP, &sighup_action, NULL);
signo = sigsetjmp(&sigjmp, 1);
if (signo) {
struct rlimit rl = { .rlim_cur = 0, .rlim_max = 0 };
setrlimit(RLIMIT_CORE, &rl);
sigprocmask(SIG_SETMASK, &sigset, NULL);
kill(getpid(), signo);
abort(); /* just in case */
_exit(128 | signo);
}
sigprocmask(SIG_SETMASK, &sigset, NULL);
pause(); /* or whatever the rest of your program does */
}
You can install a signal handler which sets RLIMIT_CORE
to 0, then proceeds with the default signal action. If you use SA_RESETHAND
, the default signal handler is automatically reinstalled right before the signal handler is run. However, setrlimit
is not async-signal-safe, so we should not call it from inside a signal handler, hence using siglongjmp
to return to normal code and performing it there.