I am learning verilog, trying do make the "hello world" in the VGA world (a bouncing ball) on a ice40LX1K board (olimex ice40HX1K + VGA I/O board).
I have a strange problem: when I simulate my design using iverilog + GTKWave, it seams to work good. But the implementation in hardware does not work.
What is strange is that in the hardware implemention, the ball is doesn't move .. and its position is all zero (0,0) althou the verilog code never should set it overthere. It looks like changing the value of xpos_ball or ypos_ball does not actually change these values. (a hardware issue? a yosys issue)? In the iverilog simulation, location of the ball does change as expected.
I have no idea if this is a error in my own verilog code (as I am new in this, this is very well possible), an issue in yosys, or a problem in the hardware (speed issue, is the 100 Mhz clock to fast?) or something else?
Any proposals on how to troubleshoot this, or next steps for this kind of issue? Are there other debugging-tricks I can use?
(edit: link to the actual verilog-code removed as not relevant anymore)
Kristoff