I have been working on making Sudoku grid whose cell's value changes whenever I touch on a cell. So I have implemented this sudoku grid in a LinearLayout by Child View, and tried using OnTouch method, but it is not working. I tried using log method to check whether onTouch is actually called, but it seemes that this method is perfectly ignored. I have been searching for solutions on other question, but it seems none of those solutions helped. I feel kinda suck here, and any help would be greatly appreciated.
Here is my code:
SudokuActivity.java
package snacker.nonogramsolver;
import ...; /*many things are imported here*/
public class SudokuActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_sudoku);
Button btn = (Button)findViewById(R.id.btn_clear);
Sudoku sdk = new Sudoku(this);
sdk.setOnTouchListener(sdk);
}
}
;
Sudoku.java
package snacker.nonogramsolver;
import ...;
public class Sudoku extends View implements View.OnTouchListener {
int mWidth = 9;
int mHeight = 9;
int mCellWidth, mCellHeight;
int mCellMargin;
int mEdgeThick;
int mStatus;
int mTextSize;
int mXNow = -1, mYNow = -1;
int[][] mBoard = new int[9][9];
Point mBoardPt;
Paint mTextPaint, mTileEdgePaint;
final static int VALID = 0;
public Sudoku(Context context){
super(context);
initializeBoard();
}
public Sudoku(Context context, AttributeSet attrs){
super(context, attrs);
initializeBoard();
}
@Override
protected void onDraw(Canvas canvas){
/* There are some codes here */
Log.d("LogTest","OnDraw Complete");
}
public void initializeBoard(){
for (int x=0; x< mWidth; x++){
for (int y=0; y< mHeight; y++){
mBoard[x][y] = 0;
}
}
invalidate();
}
public boolean onTouch(View v, MotionEvent event){
Log.d("LogTest","Touched?"); /* LOG NOT ACTIVE HERE */
if(event.getAction() == MotionEvent.ACTION_DOWN){
mXNow = getBoardX(event.getX());
Log.d("LogTest","" + mXNow); /* LOG NOT ACTIVE HERE */
mYNow = getBoardY(event.getY());
Log.d("LogTest","" + mYNow); /* LOG NOT ACTIVE HERE */
mBoard[mXNow][mYNow] = mBoard[mXNow][mYNow] + 1;
invalidate();
return true;
}
else return false;
}
int getBoardX(float scrx){
int x = (int)((scrx) / mCellWidth);
if (x < 0) x = 0;
if (x > 8) x= 8;
return x;
}
int getBoardY(float scry){
int y = (int)((scry) / mCellHeight);
if (y < 0) y = 0;
if (y > 8) y = 8;
return y;
}
}
Edit: added activity XML file.
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:orientation="vertical"
android:id="@+id/activity_sudoku"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="snacker.nonogramsolver.SudokuActivity">
<snacker.nonogramsolver.Sudoku
android:id="@+id/SudokuGrid"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<Button
android:id="@+id/btn_clear"
android:layout_width="150dp"
android:layout_height="30dp"
android:layout_weight="0.06"
android:text="Clear" />
</LinearLayout>