In the past days, I learned how to animate and good ways to create them and after a while, a little gap between the player attracted my attention.
(No gap when the game hasn't started)
(A little gap when the game has started)
First, I searched on google if people had the same problem, so I found the setting "Min Penetration For Penalty" under the project settings physics2D and I didn't find it.
Next step.
So I have searched again recently. One guy in a Unity forum said, that this mentioned setting has been removed long ago + it was upgraded to "Default Contact Offset".
Link to the forum -> http://answers.unity3d.com/questions/991900/physics-settings-missing-parameters.html
But as I tried to change this parameter, I could do it less than 0.0001 and the gap was still there.
I hope you can help me with this annoying problem to get this gap away from my character (in-game) and that he doesn't fly over the ground.