so I've got a project where I am inserting user entered data into classes. So I've overloaded the >>
operator. Because I have classes with similar structures, I made the overload a template to try to save time. Making this template overload a friend of the classes seems to work, as I get no compile errors.
My ClassDefs.h:
// ClassDefs.h
using namespace std;
#include <vector>
#include <string>
#include <sstream>
#include <iostream>
#include <fstream>
#include <tuple>
#include <map>
#include <typeinfo>
class measurement {
//friends
template<class measT> //measT are other similar measurement classes
friend istream & operator >> (istream&, measT&);
private:
string words;
public:
//constructors and things like that here
};
template<class measT>
istream& operator >> (istream& is, measT& meas) {
//a series of checks to ensure user entry is valid
//enter user entry into private data
//e.g.
string line;
getline(is,line);
meas.words = line;
return is;
}
The problem comes when using cin >> foo
in main
- I get a warning caption saying "more than one operator >> matches these operands". Accompanied by:
error C2593: 'operator >>' is ambiguous
This makes sense, but my crude understanding of overloads was that they allow you to use different types with that operator and the compiler "understands" which definition to use for each situation.
My main.cpp:
// main.cpp
#include "ClassDefs.h"
int main(){
string entry;
cin >> entry;
^^ error here
return 0;
}
I have looked around and seen things involving explicit, inline, namespace (my using namespace std;
seems dodgy) but I haven't seen anyone use this template overload arrangement and have this problem. I'm using Visual Studio 2015 Community.
Any help or advice would be greatly appreciated :)