I'm trying to create a simple transition between two colors. So a render of a quad with top edge colors being #2c2b35 and bottom color being #1a191f. When I put it through simple pixel shader which just applies colors to the vertices and interpolates it I get an effect of color banding and I'm wondering if there is an option to eliminate that effect without some advanced pixel shader dithering techniques.
I'm attaching a picture of a render where the left part is being rendered in my app and part on the right is rendered in Photoshop with "Dithered" option checked.
Thanks in advance.