I am working on an 8086 dos assembly project , using video mode i was able to draw some lines and stuff but now i want to print some characters and found that (interrupt 10,2) uses character (row,col) coordinates that is different than video mode coordinates
what is the most elegant way to map between those two coordinates ? or there is a better way to print characters in video mode ?
what i know currently is that i can do the mapping manually but it won't be accurate as there is no floating point operations in 8086...