Changing a SKNodes SKTexture by
Node.texture = SKTexture(imagenamed: MyTexture)
isn't working, is there another way?
Changing a SKNodes SKTexture by
Node.texture = SKTexture(imagenamed: MyTexture)
isn't working, is there another way?
I use this way:
let changeTexture = SKAction.animateWithTextures([page1], timePerFrame: 0.1)
bg.runAction(changeTexture)