I have a 3D model in .obj format. However the coordinates for this 3D model are not (0,0,0). This a 3D render of drone imagery so the coordinates are actual georeferenced coordinates.
I'm following the example in Three.js on how to load an obj with its mtl on webgl. I use the original HTML except that I simply replace the obj listed as male02 by CerroPelaoLow and the files are placed in the obj directory. Firefox displays the model correctly but the position is the problem.
Note that this render is generated by a program this way and even though I can manipulate the model with a program such as Meshlab I'd still prefer the minimum manipulation possible.
So how can I use local coordinates of my object or focus the camera and then use a different set of controls?