I want to create Facade class to handle few operations on two services. For contacting those services I've got proxy classes.
Having abstract Proxy and derived proxy per service - how can I create this part of architecture, to avoid Resolving in Facade?
class Facade
{
private Proxy proxy1;
private Proxy proxy2;
public Facade()
{
//I don't like this part
proxy1 = ...Resolve<Proxy1Type>();
proxy2 = ...Resolve<Proxy2Type>();
}
public void Do()
{
proxy1.Call();
proxy2.Call();
}
}
abstract class Proxy {public void Call();}
class Proxy1Type : Proxy {public void override Call(){}}
class Proxy2Type : Proxy {public void override Call(){}}
What design pattern should I use to fix this case?
EDIT
Optionally I should go in this solution, but still don't like it much
class Facade
{
private IProxy proxy1;
private IProxy proxy2;
//I feel it's still wrong
public Facade(IProxy1Type p1, IProxy2Type p2)
{
proxy1 = p1;
proxy2 = p2;
}
public void Do()
{
proxy1.Call();
proxy2.Call();
}
}
interface IProxy { void Call();}
interface IProxy1Type : IProxy{}
interface IProxy2Type : IProxy {}
class Proxy1Type : IProxy1Type { public void Call() { } }
class Proxy2Type : IProxy2Type { public void Call() { } }