I am getting an error code and don't know how to resolve it. I can build a game in Unity3D and create an APK file for Android, but as the file is finishing up the build the following error code.
Could not extract GUID in text file projectsettings/projectsettings.asset at line 44. UnityEditor.HostView:OnGUI()
Does anyone have a solution to this code and why the GUID could not be extracted?
The issue that I am facing is there is no warnings and no error other codes. My game plays fine in the editor and can execute on command with the .exe file, however, the .apk file that is transferred to my Android device crashes on load. I don't know if the error code for the GUID extraction is causing the .apk file to not execute on my Android device.
Also, I am using a Texture Compression of ETC for all of my PNG files to make the file considerably lower on size than with the original file size so the game will not overload my Android device.
The game's apk file is 69.94 MB after the build.