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I downloaded latest XCode with iOS 4.2 version. When I'm testing any app in simulator, its running in ipad simulator by default. How can I make my simulator default to iPhone.

neoneye
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Satyam
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6 Answers6

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I hope this is what you're looking for, but in the top left of XCode, you should see a drop down bar that reads something like "Simulator - 4.2 | Debug | projName". If you click on that, you should see a section titled "Active Executable". There should be a small number of options to select the device and OS for the simulator. For instance, mine is currently selected to "projName - iPhone Simulator 4.2"

Hope that helps.

Dubron
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    That works until you clean the project or add files to it - then Xcode switches it back to iPad simulator for no good reason...very frustrating. – Brian Dec 01 '10 at 22:12
  • I'm having the same problem. Xcode switches back to the iPad simulator the same way as you describe. So frustating :-( – neoneye Mar 12 '11 at 18:48
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Solution#1

You can remove the iPad from the organizer. I haven't tried it, since I use both iPhone and iPad.


Solution#2

Create a keyboard shortcut to switch to to the iPhone simulator

top menu > Project > Set Active Executable > Targetname - iPhone Simulator

See these screenshots

Menu that we want to target with a keyboard shortcut How to setup the keyboard shortcut

neoneye
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  • I can confirm as of Xcode 7.2.1 that solution #2 still works, but the simulator menu location has changed to Product > Destination – Liron Yahdav Mar 16 '16 at 18:34
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Open Xcode -> Product Menu -> Destination -> Select desired destination. sticks when I restart.

jungledev
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  1. Right click your project's name inside Xcode, select "Get Info".
  2. Under "Deployment" section, set "Targeted Device Family" to iPhone.
Nevin
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The simplest solution to this is simply to change your active executable. Go to project -> set active executable -> iPhone whatever version you want

Jake
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I finally solved this problem myself.

First, install new version of xCode, which is xCode 4.

Then set project scheme to iphone simulator and run app in xCode several times.

And re-install xCode 3 and the problem will be gone away!

puchikon
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