I'm running a Pygame simulation with Python 3 on OSX. For some reason I cannot exceed 60 fps, but ideally I would be able to run it very high to run multiple trials in a short amount of time.
Im using clock = pygame.time.Clock()
at the top of my main, and then:
while True:
clock.tick(1000)
print(clock.get_fps())
Any suggestions for how I could get my clock to run faster? Thanks.