I'm trying to read files stored in assets folder and its subfolders using std::ifstream in an iOS app written mostly in C++ (The same code is also used in other, non-iOS projects), but they're not found. Example: there is a file assets/shaders/ortho2d.vert and I'm trying to load it like this:
std::ifstream vertFStream( vertFile ); // vertFile's contents is "assets/shaders/ortho2d.vert"
if (!vertFStream) {
std::cerr << vertFile << " missing!" << std::endl;
exit( 1 );
}
I've added the assets folder to the XCode project as a blue folder and it shows up in Targets->Copy Bundle Resources.