No, there isn't a way around that.
Different C compilers have interchangeable code using a standard ABI. You can mix and match their object code more or less with impunity.
However, different C++ compilers have a variety of different conventions that mean that their object code is not compatible. These relate to class layout (especially in multiple inheritance hierarchies and the dreaded 'diamond-of-death'), but also in name mangling conventions and exception handling. The name mangling schemes are deliberately made different so that you cannot accidentally link objects from one compiler with another.
Generally, if libraries are built using a C++ compiler, you have to link your code using the same - or at least a compatible - C++ compiler. And that almost invariably means a compiler from the same family. For example, you might be able to use G++ 4.5.0 even if the code was built with G++ 4.4.2. However, you won't be able to mix aCC with G++.