I created a rootSaga in sagas.js
as
function* fetchStuff(action) {
try {
yield put({type: 'INCREMENT'})
yield call(delay, 1000)
yield put({type: 'DECREMENT'})
const highlights = yield call(API.getStuff, action.data.myObject);
} catch (e) {
yield put({type: 'FETCH_STUFF_FAILED', message: e});
}
}
export default function* rootSaga() {
yield takeEvery('INIT_LOAD', fetchStuff);
}
I am calling the INIT_LOAD
after thirdParty.method
:
class myClass extends Component {
constructor(props) {
super(props);
}
componentDidMount() {
this.load();
}
load = () => {
this.init = () => {
this.myObject = thirdParty.method(event => {
const action = {
type: 'INIT_LOAD',
payload: {
myObject: this.myObject
}
};
store.dispatch(action);
});
};
this.init();
};
render() {
return (
<div id="render-here" />
);
}
Passing the this.myObject
in the action that is dispatched does not trigger the saga. If I change the action payload to a string, like the following, the saga is triggered.
const action = {
type: 'INIT_LOAD',
payload: {
myObject: 'this.myObject'
}
};
Why am I unable to pass this.myObject
but a string is ok?
UPDATE: It is not a saga issue. I replicated the same issue with just plain redux. The rootReducer
as
export default function rootReducer(state = initialState, action) {
switch (action.type) {
case 'INIT_LOAD':
return Object.assign({}, state, { myObject: action.payload.myObject });
default:
return state;
}
}
As I mentioned in the comment below, assigning it to an object Obj
does not change the issue
let Obj = {};
...
load = () => {
this.init = () => {
Obj.myObject = thirdParty.method(event => {
const action = {
type: 'INIT_LOAD',
payload: {
myObj: Obj
}
};
store.dispatch(action);
});
};
this.init();
};
UPDATE2
I cleaned the code up & simply dispatched an action in the component that triggers the saga. Inside the saga is where I do the init()
. I ran into another issue where the object that I was trying to save in the redux store has active socket sessions (which were given me cross-domain
issues). Although I didn't solve my original problem, not storing a socket object made my problem go away.