One alternate strategy which springs to mind is to have a separate single thread executor for each possible code. Then, when you want to submit a new Runnable
you simply lookup the correct executor to use for its code and submit the job.
This may, or may not be a good solution depending on how many different codes you have. The main thing to consider would be that the number of concurrent threads running could be as high as the number of different codes you have. If you have many different codes this could be a problem.
Of course, you could use a Semaphore
to restrict the number of concurrently running jobs; you would still create one thread per code, but only a limited number could actually execute at the same time. For example, this would serialise jobs by code, allowing up to three different codes to run concurrently:
public class MultiPoolExecutor {
private final Semaphore semaphore = new Semaphore(3);
private final ConcurrentMap<String, ExecutorService> serviceMap
= new ConcurrentHashMap<>();
public void submit(String code, Runnable job) {
ExecutorService executorService = serviceMap.computeIfAbsent(
code, (k) -> Executors.newSingleThreadExecutor());
executorService.submit(() -> {
semaphore.acquireUninterruptibly();
try {
job.run();
} finally {
semaphore.release();
}
});
}
}
Another approach would be to modify the Runnable
to release a lock and check for jobs which could be run upon completion (so avoiding polling) - something like this example, which keeps all the jobs in a list until they can be submitted. The boolean latch ensures only one job for each code has been submitted to the thread pool at any one time. Whenever a new job arrives or a running one completes the code checks again for new jobs which can be submitted (the CodedRunnable
is simply an extension of Runnable
which has a code property).
public class SubmissionService {
private final ExecutorService executorService = Executors.newFixedThreadPool(5);
private final ConcurrentMap<String, AtomicBoolean> locks = new ConcurrentHashMap<>();
private final List<CodedRunnable> jobs = new ArrayList<>();
public void submit(CodedRunnable codedRunnable) {
synchronized (jobs) {
jobs.add(codedRunnable);
}
submitWaitingJobs();
}
private void submitWaitingJobs() {
synchronized (jobs) {
for(Iterator<CodedRunnable> iter = jobs.iterator(); iter.hasNext(); ) {
CodedRunnable nextJob = iter.next();
AtomicBoolean latch = locks.computeIfAbsent(
nextJob.getCode(), (k) -> new AtomicBoolean(false));
if(latch.compareAndSet(false, true)) {
iter.remove();
executorService.submit(() -> {
try {
nextJob.run();
} finally {
latch.set(false);
submitWaitingJobs();
}
});
}
}
}
}
}
The downside of this approach is that the code needs to scan through the entire list of waiting jobs after each task completes. Of course, you could make this more efficient - a completing task would actually only need to check for other jobs with the same code, so the jobs could be stored in a Map<String, List<Runnable>>
structure instead to allow for faster processing.