I'm implementing a kernel module that drives GPIOs. I offer the possibility for the userland to perform actions on it via ioctls, but I'd like to get deeper and set up a "notification" system, where the kernel module will contact directly userland on a detected event. For example, a value change on a GPIO (already notified by interrupt in the kernel module).
The main purpose is to avoid active polling loops in userland, and I really don't know how to interface kernel module and userland to keep speed, efficiency, and more or less passive.
I can't find anything on a good practice in this case. Some people talk about having a character interface (via a file in /dev) and performing a blocking read() from userland, and so get notified when the read returns.
This method should be good enough, but in case of very fast GPIO value changes, the userland would maybe be too slow to handle a notification and finally would be crushed by tons of notifications it can't handle.
So I'm looking for a method like userland callback functions, that could be called from the kernel module on an event.
What do you guys think is the best solution ? Is there any existing way of solving this specific problem ?
Thank you :)