I'm a newbie about 3D programming.
I'm trying to use three.js and Spine to render 2D-Characters on 3D-Space.
And I want to render Mesh as Sprite. It means objects look at near view with parallel always not a camera's point with lookAt() function.
Spine has SkeletonMesh which is inherited by Mesh. So It shows like 3D Objects even if it has only one face.
Is there any simple way? or please advice mathematical method.
Thanks.