In C++ standard libs, it is generally up to you to deal with endian concerns. So let's skip that for the time being. If you just want to write binary data to a stream such as a file, you can do something like this:
uint64_t value = 0xfeedfacedeadbeef;
std::ofstream file("output.bin", ios::binary);
file.write(reinterpret_cast<char*>(&value), sizeof(value));
The cast is necessary because the file stream deals with char*
, but you can write whatever byte streams to it you like.
You can write entire structures this way as well so long as they are "Plain Old Data" (POD). For example:
struct T {
uint32_t a;
uint16_t b;
};
T value2 = { 123, 45 };
std::ofstream file("output.bin", ios::binary);
file.write(reinterpret_cast<char*>(&value2), sizeof(value2));
Reading these things back is similar using file.read
, but as mentioned, if you REALLY do care about endian, then you need to take care of that yourself.
If you are dealing with non-POD types (such as std::string
), then you will need to deal with a more involved data serialization system. There are numerous options to deal with this if needed.