Firstly, thanks for bothering your time reading this problem.
I recently want to develop a Unity3D project which serves for molecular visualization on HTC Vive with the help of SteamVR. I've found that Unitymol is a suitable solution to visualize PDB files, but I have problem import them into Unity3D, because I fail to figure out how can I export models/gameobjects from Unitymol.
What should I do? In fact, what I need is to import PDB files into Unity3D. Blender is not a acceptable solution because it can't load large PDB files and need much work to do after importation.