I am trying to create Voxel Engine in java with LWJGL 2.9+, but I have problems with creating model in Blender program. I have created a simple 1x1x1m cube and generated simple UV's in blender. I have exported .obj file, and here is the content of it (pastebin): http://pastebin.com/0FzQaVGf
My texture image is very simple, it is 64x64 orange colored quad .png file.
And here is how it looks after rendering two cubes (and other model downloaded from internet): Screen < click
Can somebody help me troubleshoting this problem? Thanks for any help! :)