I am using Qt 5.6 & above. I have a QQuickItem
sub-class which is placed in my main.qml
class MyQQuickItem : public QQuickItem {
}
In my main.cpp
I register MyQQuickItem
using qmlRegisterUncreatableType
. It displays fine on the app main UI screen.
Now, I have a valid texture which is QOpenGLFramebufferObject
. I just want to display this QOpenGLFramebufferObject
on the UI of MyQQuickItem
.
Probably I should call update on MyQQuickItem
somehow providing this texture to it ? How can do this?