How can I convert the following pointers initialization from Swift 2 to Swift 3?
var values: [Double]
...
var valuesAsComplex : UnsafeMutablePointer<DSPDoubleComplex>?
values.withUnsafeBufferPointer { (resultPointer: UnsafeBufferPointer<Double>) -> Void in
valuesAsComplex = UnsafeMutablePointer<DSPDoubleComplex>( resultPointer.baseAddress )
}
Update: Thank your for all the answers. Permanently rebinding the pointer as @Aderstedt suggests works but returning the result doesn't. Any ideas?
// Create result
var result = [Double](repeating: 0.0, count: N/2)
var resultAsComplex : UnsafeMutablePointer<DSPDoubleComplex>?
result.withUnsafeMutableBytes {
resultAsComplex = $0.baseAddress?.bindMemory(to: DSPDoubleComplex.self, capacity: result.count)
}
// Do complex->real inverse FFT.
vDSP_fft_zripD(fftSetup!, &tempSplitComplex, 1, LOG_N, FFTDirection(FFT_INVERSE));
// This leaves result in packed format. Here we unpack it into a real vector.
vDSP_ztocD(&tempSplitComplex, 1, resultAsComplex!, 2, N2);
// Neither the forward nor inverse FFT does any scaling. Here we compensate for that.
var scale : Double = 0.5/Double(N);
vDSP_vsmulD(&result, 1, &scale, &result, 1, vDSP_Length(N));
return result