Right now I'm investigating possibility to implement video streaming through MultipeerConnectivity framework. For that purpose I'm using NSInputStream and NSOutputStream.
The problem is: I can't receive any picture so far. Right now I'm trying to pass simple picture and show it on the receiver. Here's a little snippet of my code:
Sending picture via NSOutputStream:
- (void)sendMessageToStream
{
NSData *imgData = UIImagePNGRepresentation(_testImage);
int img_length = (int)[imgData length];
NSMutableData *msgData = [[NSMutableData alloc] initWithBytes:&img_length length:sizeof(img_length)];
[msgData appendData:imgData];
int msg_length = (int)[msgData length];
uint8_t *readBytes = (uint8_t *)[msgData bytes];
uint8_t buf[msg_length];
(void)memcpy(buf, readBytes, msg_length);
int stream_len = [_stream writeData:(uint8_t*)buf maxLength:msg_length];
//int stream_len = [_stream writeData:(uint8_t *)buf maxLength:data_length];
//NSLog(@"stream_len = %d", stream_len);
_tmpCounter++;
dispatch_async(dispatch_get_main_queue(), ^{
_lblOperationsCounter.text = [NSString stringWithFormat:@"Sent: %ld", (long)_tmpCounter];
});
}
The code above works totally fine. stream_len parameter after writing equals to 29627 bytes which is expected value, because image's size is around 25-26 kb.
Receiving picture via NSinputStream:
- (void)readDataFromStream
{
UInt32 length;
if (_currentFrameSize == 0) {
uint8_t frameSize[4];
length = [_stream readData:frameSize maxLength:sizeof(int)];
unsigned int b = frameSize[3];
b <<= 8;
b |= frameSize[2];
b <<= 8;
b |= frameSize[1];
b <<= 8;
b |= frameSize[0];
_currentFrameSize = b;
}
uint8_t bytes[1024];
length = [_stream readData:bytes maxLength:1024];
[_frameData appendBytes:bytes length:length];
if ([_frameData length] >= _currentFrameSize) {
UIImage *img = [UIImage imageWithData:_frameData];
NSLog(@"SETUP IMAGE!");
_imgView.image = img;
_currentFrameSize = 0;
[_frameData setLength:0];
}
_tmpCounter++;
dispatch_async(dispatch_get_main_queue(), ^{
_lblOperationsCounter.text = [NSString stringWithFormat:@"Received: %ld", (long)_tmpCounter];
});
}
As you can see I'm trying to receive picture in several steps, and here's why. When I'm trying to read data from stream, it's always reading maximum 1095 bytes no matter what number I put in maxLength:
parameter. But when I send the picture in the first snippet of code, it's sending absolutely ok (29627 bytes . Btw, image's size is around 29 kb.
That's the place where my question come up - why is that? Why is sending 29 kb via NSOutputStream works totally fine when receiving is causing problems? And is there a solid way to make video streaming work through NSInputStream and NSOutputStream? I just didn't find much information about this technology, all I found were some simple things which I knew already.