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It's possible to deploy XNA games to Xbox360 without AppHub/XNA Creators subscription ? It cost 99$ which isn't expensive, but I don't want (at this time) sell my game at marketplace. Thanks.

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According to this you must have a membership:
http://forums.create.msdn.com/forums/t/21375.aspx

Re: Deploying XNA Games Reply Quote
Yes, you must deploy from your PC - you can deploy from within Visual Studio or by deploying a .ccgame file using the XnaPack utility.

Yes, you must have a Creators Club membership and download the XNA Game Studio Connect software to be able > to deploy games to your Xbox 360.

Thanks!
Aaron Stebner, XNA Development Platform team, Microsoft Corporation

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  • Ok, I'll invest to XNA creators subscription soon, thanks for info! –  Nov 20 '10 at 14:33