Three.js is awesome! I'm having trouble adding a static background scene to earth.html demo. I've tried using CSS, this code
var texture = new THREE.ImageUtils.loadTexture( 'rainier.jpg' );
var backgroundMesh = new THREE.Mesh(
new THREE.PlaneGeometry(2, 2, 0),
new THREE.MeshBasicMaterial({ map: texture
}));
backgroundMesh .material.depthTest - false;
backgroundMesh .material.depthWrite - false;
//Background Scene
var backgroundScene - new THREE.Scene();
var backgroundCamera - new THREE.Camera();
backgroundScene .add(backgroundCamera );
backgroundScene .add(backgroundMesh );
to no avail! So far I've changed the texture of the sphere successfully. When I add the code above it displays the background and no sphere? This is my first experience with THREE.js. I started with modifying a demo to get the feel for the syntax and operations. Any help would be greatly appreciated!