I want to be able to create switch statements over a type's ID. I've found a mechanism that could give a unique ID for different types. It's very simple:
template <typename T>
struct type {
static void id() { }
};
template <typename T>
constexpr const size_t type_id() {
return reinterpret_cast<size_t>(&type<T>::id);
}
I thought this would evaluate to a constant that I could use as cases for the switch. But I get an error that the case expression is not a constant when I do the following:
int main(void) {
size_t a = type_id<int>();
switch (a) {
case type_id<int>():
break;
}
return 0;
}
Why is it not a constant? How could I achieve this effect?
Edit:
Can I do something like this without the reinterpret_cast then?