I'm wondering, how to implement inheritance with Akka.Net. I want base actor to handle base messages and child actor to handle child messages.
For example, I have following hierarchies:
public class BaseMessage
{
public string Data { get; set; }
}
public class ChildMessage : BaseMessage
{
public string ChildData { get ;set; }
}
public abstract class BaseActor : ReceiveActor
{
private string baseData;
public BaseActor()
{
Receive<BaseMessage>(m => {
baseData = m.Data;
});
// be aware that adding ReceiveAny handler in base class means that you wont be able to add any handlers in descendant actors
// just override Unhandled method
}
}
public class MyActor : BaseActor
{
private string myData;
public MyActor()
{
Receive<ChildMessage>(m => {
myData = m.ChildData;
// obviously BaseActor won't receive BaseMessage
// so I should somehow send BaseMessage to it
// option 1, not sure will it work
BaseMessage baseMessage = m as BaseMessage;
Self.Tell(baseMessage);
// option 2, definitely should work
BaseMessage baseMessage = new BaseMessage { Data = m.Data };
Self.Tell(baseMessage);
});
}
}
Question is: will option 1 to send message to parent actor work?