I am making an OS with Cosmos
For getting any remotely useful answers, I think you will have to give some information about the scope of the OS. Are you only fiddling around with COSMOS a bit, or do you have some special use-case you want to serve with a custom COSMOS OS?
and want to use goto to go to the user input
Especially in the latter case (specialized OS) you should clearly refrain from using GOTO, unless you have a very good reason to do so (and in my humble opinion there is no such thing as a really good reason to use GOTO). There are viable alternatives to GOTOs in modern programming languages and you should re-think your design, algorithm, whatsoever.
To answer your question. Here is an example that produces the very error message you are experiencing
private void FirstMethod()
{
goto MyLabel;
}
private void SecondMethod()
{
MyLabel:
return;
}
I have defined a label in Method
. Anyway, from Main
you cannot simply jump from main to another method, since the compiler would not know where to return to, after the method has finished, since no data would have been pushed to the call stack on GOTO (please see the Wikipedia page about the call stack for further information).
The following, anyway, would work, since the label and the GOTO live within the same scope
void MyMethod()
{
goto MyLabel;
// do something
MyLabel:
return;
}