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I just reopened a VR project, for the HTC Vive, in Unity 5.5.0f3, after a 2 month hiatus, and upgraded VRTK and SteamVR to their latest.

When I run my project, I'm getting console errors, telling me

"Fallback Boundaries SDK is being used"

and

"Fallback Headset SDK being used"

and I should choose "

the GameObject with the VRTK_SDKManager"

and select them there.

Problem is that I'm relatively certain I have no VRTK_SDKManager used anywhere in my app.

Is this a new class or a new requirement?

johnc
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  • For future searchers, the guys at the VRTK slack pointed me to this video: https://www.youtube.com/watch?v=tMz04CqAYjw – johnc Feb 08 '17 at 11:38

1 Answers1

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Yes, VRTK release Version 3, updated package for 5.4.4 and 5.5.1 that contains VRTK_SDKManager Script. You should need to update the VRTK package but i will recommend you to stick with old if you don't have time cause maybe new update made enormous change (New features of VRTK 3).

Muhammad Faizan Khan
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