I work on a project with a team for an android game for Parrot's drones using SDK3. We are sudent so new a bit new to team development on a project of that size.
We all have "modules" assigned. By modules, I mean some members work on the android UI, some work on OpenGL, some on the network...
I am looking for a coherent way to organize the project structure. It would be great if anyone could work on Android Studio. But as some don't need Android at this stage of the development, and, correct me if I am wrong, since I believe it is not possible to program standard Java in Android Studio, or at least run/test it, it is not a good idea for them to use it.
Some needs to use Android with external libraries, some also Android with external libraries, some Android without any libraries, some just plain Java with/without external librairies.
If I am wrong in my assumption, then great! We can all use the same android studio project, but then, how to organize the android studio project?
And If I am right, what do you think is the best way to manage the project and organize the project structure using those two IDE and all the features they offer (like modules)?
Thank you for in advance for your interest, regards.