I want to build a game that has realTimeMultiplayer and support for saved game.
Both functionalities come from the Play Services API provided by android.
The players would invite their friends, play in real-Time, then whenever one player quits, the game is saved and other players are disconnected.
Then when the friends want to play together again, they can load up the game, be placed in the waiting room until all their friends are connected and then resume the game where it was.
Is this a possibility in Android through the Google Play API? How would I go about going from the saved game to the waiting room with the original players?
Any help is appreciated!
Thanks :)