I'm using SpriteKit on WatchOS and want to see the FPS, nodes and physics bodies. However, the usual way of doing this is with UIView.showsFPS (etc.) Under WatchOS, I don't have a view. My structure is as per the default Apple structure:
WKInterfaceController -> WKInterfaceSKScene -> SKScene
ie. WKInterfaceSKScene is in place of the UIView and calling the scene but doesn't have a showsFPS value.
Is there a way to show the FPS etc?
(Trivia: the actual bug I'm trying to fix is with physics bodies of scaled shapes not contacting. I understand physics bodies don't scale, but want to see exactly what is happening - correction, they do scale, I had them in the wrong place.)