I need some answers for developing server for unity. In unity how can I implement network manager to create my network manager for connecting remote server? I'm gonna develop java socket server for my game but I could not find anything about communication with remote server. It just only about local server and clients. Thanks for advice.
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Pretty broad topic. I will say, UNET's networkmanager is not, as you say, "only about local server and clients." – Cameron Fredman Jan 29 '17 at 14:54
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hi are you talking about internet based networking? – Muhammad Faizan Khan Jan 30 '17 at 07:18