I've got a difficult to fix bug. It's an exception bad access, that won't throw an all exception breakpoint. No stack trace is given. Turning zombies on isn't trigger any zombies, etc.
While memory usage is insignificant I notice that Energy Impact is quite high, both CPU and GPU.
Here's a screenshot of the usage.
Will the OS kill your app in this case, and not give much warning or information? Is there anything I can trip similar to
applicationDidReceiveMemoryWarning
?