I'm working on a project using creating a game server, the game uses HTTP to communicate back and forth so I require to be able to send binary data as a HTTP response.
Preferably I'd like access to a DataOutputStream object to write to however I haven't found anything that would help without making the application more complicated than my hand rolled basic HTTP server
The game is made by some other company I have nothing to do with so I have to live with the HTTP implementation.